Setting Study: Legendborn and the Arthurian Mythos

The legend of King Arthur is one of the West’s most popular of ancient stories. Why, exactly, it has held sway for thousands of years is up for debate. I think it’s because, with Sir Thomas Malory’s additions to the narrative, there’s a little bit of something for everyone. Action, romance, magic, triumph of good … More Setting Study: Legendborn and the Arthurian Mythos

Creating Realistic Characters: A Song of Wraiths & Ruin, a Case Study

Recently, I’ve been blown away by some of the casts of the fantasy books I’ve been reading. Two in particular don’t just have a realistic protagonist. Many of the mid-tier characters also seemed capable of just hopping off of the page. I know I don’t do many character-related blog posts, but today we’re going to … More Creating Realistic Characters: A Song of Wraiths & Ruin, a Case Study

The Making of Mythical Creatures (WoT Setting Study #3)

In continuation of our extensive Wheel of Time setting studies, I would like to turn a piece of world-building we have not touched upon at all, and that is the inclusion of mythical creatures. As with practically every other facet of world-building, Jordan was not content to pull from existing fantastical creatures, and chose instead … More The Making of Mythical Creatures (WoT Setting Study #3)

Building a Magic System (WoT Setting Study #2)

Wheel of Time is known for many things, and for its readers, channeling is often touted as an impressive magic system. It is expansive, detailed, and well-thought-out. For those who are interested in a more present, harder magic system, the series offers as a template three major facets that differentiate channeling from other magic systems. … More Building a Magic System (WoT Setting Study #2)