Creating Realistic Characters: A Song of Wraiths & Ruin, a Case Study

Recently, I’ve been blown away by some of the casts of the fantasy books I’ve been reading. Two in particular don’t just have a realistic protagonist. Many of the mid-tier characters also seemed capable of just hopping off of the page. I know I don’t do many character-related blog posts, but today we’re going to … More Creating Realistic Characters: A Song of Wraiths & Ruin, a Case Study

A Web of Stories

In previous blog posts, I’ve discussed how you can use characters to generate plot. Naturally, you can also use known plot points to determine essential character traits that will need to be incorporated. If you know there will be a scene where your character will have to decide to trust someone, then, until that point, … More A Web of Stories

The Nonsense Factor

When building a new world from scratch, a lot of elements can be determined based off of a pre-existing sense or understanding of the world. I’ve discussed this approach in previous blog posts: start from the known, and work your way out. Know you want a moon deity? Then also know that there’s going to … More The Nonsense Factor

Time to Plan the Narrative: Building Your Plot pt. 4

In the last three months, we’ve taken some time to figure out the basics of our story through its abstract, as well as discussed what should be taken into consideration when crafting your characters and your world. Now, it’s time to put them all together and create the most fundamental piece of any novel: the … More Time to Plan the Narrative: Building Your Plot pt. 4

Drafting Character Sketches: Building Your Plot pt. 2

Last month, I discussed writing a book’s abstract, a sort of premature “book blurb” to help you keep both interested and focused on the most important aspect of any novel project: the plot. For many of us, however, the plot is one of the hardest things to develop, and so is best cultivated by exploring … More Drafting Character Sketches: Building Your Plot pt. 2